Player Character – Mace

Mace

Mace – PL 11
Strength 1, Stamina 0, Agility 2, Dexterity 3, Fighting 4, Intellect 10, Awareness 5, Presence 0

Advantages
Beginner’s Luck, Eidetic Memory, Equipment 17, Improved Initiative, Improvised Tools, Inventor, Languages 1, Luck 2, Ranged Attack 5

Skills
Expertise: Engineering 5 (+15), Expertise: Science 10 (+20), Insight 5 (+10), Investigation 4 (+14), Perception 5 (+10), Technology 10 (+20), Vehicles 5 (+8)

Powers
Equipment Cache: Variable 4
Crossbow (Easily Removable)
Damage: Damage 10 (DC 25; Homing: 1 extra attempt, Increased Range: ranged)
Dazzle Bolt (Alternate; Easily Removable)
Dazzle: Cumulative Affliction 8 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Will, DC 18; Cumulative, Increased Range: ranged; Limited: One sense)
EMP Bolt (Alternate; Removable)
EMP: Burst Area Broad Simultaneous Weaken 3 (Affects: Electonics, Resisted by: Fortitude, DC 13; Accurate: +2, Affects Objects Only, Burst Area: 30 feet radius sphere, DC 13, Broad: Electronics, Simultaneous)
Smoke Bolt (Alternate; Easily Removable)
Obscure: Burst Area Concealment Attack 0 (DC 10; Burst Area: 30 feet radius sphere, DC 10 [8 extra ranks], Attack: Dodge [8 extra ranks], Increased Range: ranged [8 extra ranks])
Stun Bolt (Alternate; Easily Removable)
Sleep: Affliction 8 (1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 18; Increased Range: ranged)
Taser Bolt (Alternate; Easily Removable)
Taser: Affliction 8 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Increased Range: ranged)
Force Shield Belt (Removable)
Force Field: Force Field 10 (+10 Toughness; Impervious, Precise)
Holographic personality recognition Circuit built into collar: Illusion 3 (Affects: Two Sense Types – Visual & Audio, Area: 8 cft., DC 13; Linked: Force Shield Belt; Limited to One Subject, Reduced Range 2: close, Notes: The shield prevents fingprints being left.)
Hypnotic Gyroscope (Removable)
Affliction: Affliction 8 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Subtle: subtle; Activation: move action, Sense-dependent: subject must see the watch and hear the hypnotist, Notes: Holographic)
Quick-Thinking: Quickness 4 (Perform routine tasks in -4 time ranks; Limited to One Type: Mental Tasks)

Equipment
Computer, Construct New Devices [Equipment Cache: Variable 4], OmniTech Experimental Grav-Cycle, Rebreather

Offense
Initiative +6
Affliction: Affliction 8, +4 (DC Will 18)
Damage: Damage 10, +8 (DC 25)
Dazzle: Cumulative Affliction 8, +8 (DC Will 18)
EMP: Burst Area Broad Simultaneous Weaken 3 (DC Fort 13)
Grab, +4 (DC Spec 11)
Sleep: Affliction 8, +8 (DC Fort 18)
Taser: Affliction 8, +8 (DC Fort 18)
Throw, +8 (DC 16)
Unarmed, +4 (DC 16)

Languages
French, English

Defense
Dodge 8, Parry 8, Fortitude 7, Toughness 10, Will 10

Power Points
Abilities 50 + Powers 41 + Advantages 30 + Skills 22 (44 ranks) + Defenses 22 = 165